Professional Field
- Evolutionary robot team
- Related papers are:
- T. Unemi,
Evolution of Reinforcement Learning Agents
- toward a feasible design of evolvable robot team,
in Workshop Notes of ICMAS'96 Workshop 1: Learning,
Interactions and Organizations in Multiagent Environment, 1996.
- T. Unemi, M. Nagayoshi,
Evolution of Learning Robot Team via Local Mating Strategy,
The Fourth European Conference on Artificial Life, Poster Session,
Brighton, UK, July 28-31, 1997.
- T. Unemi,
Local Mating Strategies for Evolvable Autonomous Mobile Robot Team,
1997 SICE Joint Symposium on Systems and Information, 77-82,
November 1997 (in Japanese).
-
Instance- and Episode-Based Reinforcement Learning Method
- Related papers are:
- T. Unemi, Instance-based Reinforcement Learning Method,
Journal of Japanese Sociaty for Artificial Intelligence,
7, [4], 697-707, 1992 (in Japanese).
- T. Unemi, Learning not to Fail by
Instance-based Reinforcement Learning Method,
Journal of Japanese Sociaty for Artificial Intelligence,
7, [6], 1001-1008, 1992 (in Japanese).
English version is
here.
- T. Unemi and H. Saitoh,
Episode-based Reinforcement Learning
- an Instance-Based Approach for Perceptual Aliasing,
Proceedings of the 1999 IEEE International Conference on Systems,
Man and Cybernetics, pp. V-435-440, 1999.
- T. Unemi,
Scaling up Reinforcement Learning with Human
Knowledge as an Intrinsic Behavior,
the Sixth International Conference on Intelligent Autonomous
Systems, pp. 511-518, July 25-27, 2000. in Venice, Italy.
- Tatsuo Unemi.
A method to embed human knowledge to reinforcement learning method,
The Second Workshop in Polish-Japanese Institute of Information
Technology, October 5-6, 2000. in Warsaw, Poland.
-
Collective Behavior of Reinforcement Learning Agents
- Sample image is here
(GIF format 21,519 bytes).
- Related papers are:
- T. Unemi,
Collective Behavior of Reinforcement Learning Agents,
Proceedings of the 1993 IEEE/Nagoya University WWW on Learning and
Adaptive System, 92-97, 1993.
- T. Unemi, Collective Behavior of Reinforcement Learning Agents,
in H. Okuno (ed), Multi-agent and Co-operative Computing III,
137-150, Kindai-Kagaku-sha, 1994 (in Japanese).
-
Evolutionary Differentiation of Learning Abilities
- Related papers are:
- M. Nagayoshi, et al, A Study on Evolution of
Inherent exloration strategy in a Reinforcement Learning,
SICE 19th Intelligent System Symposium, 7-10, 1994 (in Japanese).
- N. Hirayama, et al, On Adaptation by Evolution
and Learning, SICE 19th Intelligent System Symposium, 41-46, 1994
(in Japanese).
- T. Unemi, et al,
Evolutionary Differentiation of Learning Abilities
- a case study on optimizing parameter values
in Q-learning by a genetic algorithm,
in R. A. Brooks and P. Maes (eds),
Artificial Life IV - Proceedings of the Fourth
International Workshop on the Synthesis and Simulation of
Living Systems, 331-336, MIT Press, 1994.
-
A Botanical Development and Ecological System on 2D and 3D
Euclidean Space
- Sample 2D image is here
(GIF format 31,028 bytes).
Sample 3D image is here
(GIF format 34,484 bytes).
- Related papers are:
- Evolution of a Simple Growth System on 2-D Euclidean Space,
in HUMANMEDIA/T-BRAIN CLUB, Jinkouseimei no Bigaku, Yousen-sha, 1994
(in Japanese).
- T. Unemi, Evolutionary Growth System and Ecosystem,
in ALIREN (ed), Jinkouseimei (Artificial Life), Kyoritsu Pub., 1994
(in Japanese).
Plain text without figures is
here.
- T. Nade, et al, A Simple Development System on 3-D Euclidean
Space and Its Evolution, IPSJ SIGAI, 94-AI-93, 25-30, 1994
(in Japanese).
- T. Unemi,
A Simple Evolvable Development System in Euclidean Space
- Extended Abstract,
International Workshop on Mathematical & Computational Biology,
University of Aizu, October 1997.
- T. Unemi and T. Koike,
Evolution of a Botanical Development System in 3D Euclidean Space,
Proc. of Artificial Life VI, MIT Press, 467-471,
in UCLA, June 26-29, 1998.
Sample 3D image with simple metabolism is
here (JPEG 56,757 bytes).
Sample 3D movie is here
(MPEG 3,645,396 bytes).
Source program in C and Motif is here
(gzipped tar format 36,362 bytes).
Special page for ALIFE VI is here
- T. Unemi,
A simple evolvable development system in Euclidean space,
in C. L. Nehaniv (ed), Mathematical and Computational Biology:
Computational Morphogenesis, Hierarchical Complexity, and Digital
Evolution, Lectures on Mathematics in the Life Sciences, Vol. 26,
103-110, American Mathematical Society, 1999.
- T. Unemi,
Should Seeds Fly or Not?
the Seventh International Conference on Artificial Life,
253-259, August 1-6, 2000. in Portland, OR, USA.
-
Simulated Breeding and its Application to CG Art
and Music
- Sample image is here
(GIF format 96,973 bytes)
and here
(GIF format 202,170 bytes).
- The source program of Simulated Breeding Art that works
on Unix with color X Window System is available through
anonymous FTP. Click here
to get it.
- Related papers are:
- T. Unemi, The World of Arts that Artificial Life Creates,
in T. Shibata and T. Fukuda (eds), Near Future of Artificial Life,
Jiji-tsuushin-sha, 69-86, 1994 (in Japanese)
Revised version is
here.
- T. Unemi,
A User Interface for Simulated Breeding using Multi-field,
Workshop on Interactive Evolutionary Computing,
Fukuoka, March 1998 (in Japanese).
- T. Unemi,
A Design of Multi-Field User Interface for Simulated Breeding,
The Third Asian Fuzzy System Symposium,
489-494, Masan, Korea, June 1998.
- T. Unemi,
SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of
Collage, The Third International Conference on
Knowledge-based Intelligent Information Engineering Systems,
288-291, Adelaide, Australia, August 1999.
Japanese version presented at JASAG'99.
- T. Unemi,
SBART 2.4: an IEC Tool for Creating 2D Images, Movies, and Collage,
Workshop "Genetic Algorithms in Visual Art and Music,"
July 8, 2000. in Las Vegas, NV, USA.
- T. Unemi and E. Nakada,
A Support System for Music Composition based on Simulated Breeding,
SICE Intelligent System Symposium, 141-146,
2001 (in Japanese).
- T. Unemi and E. Nakada,
A Tool for Composing Short Music Pieces by Means of Breeding,
Proceedings of the IEEE International Conference on Systems,
Man and Cybernetics 2001, 3458-3463, 2001.
- T. Unemi and M. Senda,
A New Musical Tool for Composition and Play Based on Simulated Breeding,
A. Dorin (ed) Proceedings of Second Iteration,
CEMA, Melbourne, 100-109, 2001.
- T. Unemi,
SBART 2.4: an IEC Tool for Creating 2D Images, Movies, and Collage,
Leonardo, Vol. 35, No. 2, pp. 171, 189-191,
MIT Press, 2002.
(Revised version listed above)
- T. Unemi,
Partial Breeding - a method of IEC for well-structured large scale
target domains,
Proceedings of the IEEE International Conference on Systems,
Man and Cybernetics 2002, TP1D4, 2002.
- T. Unemi,
SBEAT3: A Tool for Multi-part Music Composition by Simulated Breeding,
R. K. Standish, M. A. Bedau, and H. A. Abbass, eds.
Proceedings of the Eighth International Conference on Artificial
Life (A-Life VIII), MIT Press, 410-413,
Sydney, NSW, Australia, Dec. 2002.
- T. Unemi,
A design of genetic encoding for breeding short musical pieces,
Workshop on Artificial Life Models for Musical Applications II:
Search for Musical Creativity, E. Bilotta, D. Gross, et al
eds., ALife VIII Workshops, 25-29, 2002.
- T. Unemi,
Simulated Breeding - a Framework of Breeding Artifacts on the Computer,
Kybernetes,
Vol. 32, No. 1/2, pp. 203-220, 2003.
- T. Unemi and M. Soda,
An IEC-based Support System for Font Design,
Proceedings of the IEEE International Conference on Systems,
Man and Cybernetics 2003, 968-973, 2003.
- T. Unemi,
Embedding Movie into SBART - Breeding deformed movies,
Proceedings of the IEEE International Conference on Systems,
Man and Cybernetics 2004, 5760-5764, 2004.
June 11, 2011
Tatsuo Unemi,
Department of Information Systems Science, Soka University
[email protected]